Technical Artist - Graphics
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Remote
Technical Art
Transport
Beschäftigungsart:
Gleitzeit
Vollzeit
Fähigkeiten:
HTML5
MacBook
Unity
monthsOfExperience: 60
Iteration
ThinkPad
Epic
Veröffentlicht am:
Bewerbungsfrist:
- SOFTGAMES - Mobile Entertainment Services GmbH
- Berlin, Germany
- Feste Anstellung
- Homeoffice möglich, Vollzeit
- Erschienen: vor 6 Stunden
Summary
Responsibilities
- Build and optimize AI-driven art production processes to support live game operations. While boosting efficiency, ensuring the visual quality and unique feel of our games are always maintained.
- Inspiring and mentor the team by sharing knowledge and offering training.
- Stay up-to-date with AI and game development advancements to keep SOFTGAMES at the forefront of innovation.
- Further develop & maintain clear documentation and support material on tool use, best practices, and workflows.
- Continually analyze and improve upon existing art and animation workflows. Identify bottlenecks, suggest improvements, and implement optimized pipelines to reduce iteration time.
- Collaborate across teams to resolve technical challenges and ensure smooth, efficient art and development workflows.
Requirements
- 5 years of experience as a Technical Artist in the gaming industry.
- Strong artistic skills with a keen eye for detail and an understanding of different artistic styles.
- Is familiar with generative AI tools (Primarily tools like Layer AI, Scenario, ChatGPT, Stable Diffusion, FLUX, Midjorney, comfyUI etc.).
- Has proven experience on training AI-models on in-house assets to increase output of assets in our style.
- Deep understanding of technical art processes in a gaming environment. Is able to create tooling to help our art team (spine tools, Unity tools, Photoshop tools etc).
- Deep understanding of 2D asset optimisation.
- Knowledge of HTML5 for web-based content or game assets.
- Experience working with game engines (Unity, Unreal), pipelines, and asset management systems.
- Ability to document workflows and provide clear technical guidance to teams.
- Experience working in casual games or mobile game development.
- Strong fluency in English, both written and verbal.
- Strong problem-solving skills, especially in resolving technical art challenges.
- Strong communication and collaboration skills, with the ability to adapt to new technologies, and manage multiple projects efficiently.
Benefits
- Remote first - We have a flexible working setup. Either fully remote wherever you are or on-site in our modern office in central Berlin - You decide.
- Flexible working hours - Structure your working hours to your needs. No crunch, no overtime!
- Generous vacation regulation no matter where you are!
- Home office allowance - Working from home but something is missing? We offer a budget to make your home office as productive as possible.
- Further Training - Everyone at SOFTGAMES is offered training opportunities to strengthen their skills or learn something new!
- Studio - We're a remote-first company but also offer a super modern office with state-of-the-art tech, based in the center of Berlin.
- Equipment - Choose between a MacBook Pro or Lenovo Laptop.
- Meal allowances - A monthly budget is additionally granted to be spent for your lunches.
- Monthly extra grant for home office electricity internet costs.
- Swag - Enjoy our stylish Hoodies, Bags, Mugs, etc.
- Offsite Retreats - Twice a year the entire company gets together to learn, share ideas, focus on the future, and celebrate our successes. Our events in general are epic but our off-site Retreat is one of a kind.
Disclaimer
Benefits: MinSalary: MaxSalary: SalaryCurrency: EUR Remote Model: Hybrid
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