Junior Game Designer

Teilweise Homeoffice
Gleitzeit, Vollzeit, Schichtarbeit
vor 4 Wochen
20095 Hamburg, Germany
Stellenbeschreibung

Twin Harbour Interactive

Standort

  • Hamburg
  • Twin Harbour Interactive
  • Jetzt bewerben

Zusammenfassung

  • Arbeitszeit: Vollzeit
  • Typ: k.A.
  • Qualifikationslevel: Tätigkeiten mit unterschiedliche Qualifikationsniveaus B - untersch. Quali.

Gewünschte Fähigkeiten & Kenntnisse

Design, Framework, Edge, User Experience, PHP, across, Übersetzungssoftware, C#, JavaScript, Qualitätssicherung, Hybrid, Make, Java, UI, Unity, Support, HTML5, SAN, District, Flexibilität, Engagement

Stellenbeschreibung

Our strength lies in our diversity. With over 30 nationalities represented across our two locations, we're united by a shared passion for strategy games and a bold vision for the future. We celebrate what makes each of us unique - our perspectives, our stories, and the paths that led us here.

Work Your Way Whether you're crafting code from a harbor-view desk in Hamburg or fine-tuning design details under the Maltese sun, we support flexible hybrid work models that empower you to do your best work - wherever you are.

Grow With Us At Twin Harbour, your journey matters. Our Career Path Framework and mentorship culture provide the clarity and feedback you need to take the next step - whether you're deepening your expertise or branching into new disciplines. We invest in your growth with language courses, e-learning platforms, and support for conferences and training.

We're Human First We believe that great teams are built on trust, respect, and good humor. From game nights to casual drinks, quiz nights, and karaoke, we don't just work together - we connect, play, and support each other like a true crew.

Twin Harbour Interactive is a global strategy game powerhouse, shaping the future of long-term multiplayer gaming. With offices in Hamburg and Malta, we design strategy games that bring people together - across borders and generations.

Whether you're an expert tactician or an imaginative world-builder, there's a place here for you to grow, thrive, and leave your mark.

About Twin Harbour Interactive We're on a mission to create unforgettable strategy experiences. If you're curious, collaborative, and driven by impact, we'd love to meet you.

At Twin Harbour Interactive, you'll step into a creative, collaborative environment where your ideas help shape the future of long-term strategy gaming. With the agility of an indie team and the reach of a global studio, we value innovation, ownership, and bold thinking.

We're a passionate, multicultural crew with a flat hierarchy and a deep love for smart game design. Whether you're coding, creating, or coordinating, you'll have the freedom to make an impact-and the support to keep growing.

Expect meaningful challenges, curious minds, and a work setup that fits your needs. Our games are built using C#, JavaScript/HTML5, Java, and PHP - and always with players at the center.

With studios in Hamburg's iconic St. Pauli district and sunny San Ġiljan, Malta, you'll enjoy inspiring views, an international vibe, and a team that loves what they do. Founded in 2025 Coworkers about 130 Game Design - Hamburg (St. Pauli) - Hybrid

Ihre Aufgaben

As a Junior Game Designer on the Supremacy Franchise, you'll work on feature design, balancing, and documentation for live games with millions of active players. Senior Designers and the Lead Game Designer will mentor you through the work, help you develop your skills, and teach you how to think like a designer. You're learning by shipping real work. You'll contribute to features, take on design challenges, and build expertise on games that keep players engaged for months and years. Your job is growing into a designer who understands not just what works, but why,

  • Support feature design by working on tasks owned by Senior or Regular Designers
  • Help with game balancing (units, costs, rewards) using spreadsheets, playtests, and data
  • Create and maintain clear design documentation (mechanics, edge cases, tooltips)
  • Learn from live games by analyzing player feedback, metrics, and in-game behavior
  • Collaborate with Tech, Art, QA, and UI/UX to bring features to life
  • Playtest regularly, identify issues, and suggest improvements
  • Grow your design skills through hands-on work, mentorship, and feedback
  • Take initiative within your scope by spotting improvements and contributing ideas

Ihr Profil

  • A strong passion for strategy games, especially complex or long-term systems
  • Clear communication skills and a collaborative mindset
  • High attention to detail in design, balancing, and documentation
  • Comfort working with spreadsheets
  • Curiosity, self-motivation, and eagerness to learn and improve,
  • A portfolio with projects, mods, prototypes, or game jam work
  • Experience with free-to-play games, progression systems, or live operations
  • Familiarity with Unity
  • Experience in QA or playtesting

Profil

Fachliche Voraussetzung

Arbeitsverträge, Coaching und Mentoring, Design-Strategien, Game-Design, Personalwesen, Recruiting, Veranstaltungsmanagement

Persönliche Fähigkeiten

Passioniert

Berufserfahrung

Berufseinsteiger

Bewerbung

Jetzt bewerben

Branche:

Andere / Unbekannt

Arbeitgeber:

Twin Harbour Interactive

Adresse:

Twin Harbour Interactive 07980 Berga-Wünschendorf

Benefits:

  • Remote Model: Hybrid
  • Country Code: de