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- Staff Systems Architect (f/m/d)
Stellenbeschreibung
Staff Systems Architect (f/m/d)
Tasks
- The Blueprint: Design the communication protocols (Websockets, WOPI, Shared Memory) that allow Node.js to command the C core with sub-10ms latency.
- Digital Archaeology: Reverse-engineer legacy C components to find the "Source of Truth" for complex document states and map them to our modern JS architecture.
- AI Orchestration: Curate the technical context (RAG) for our AI sub-agents. You ensure the LLMs "understand" the unique quirks of the LOKit core so the rest of the team can code with precision.
- High-Stakes Review: Act as the final gatekeeper for all bridge-related code. You don't just check if it works; you check if it's mathematically sound for real-time collaboration.
Qualifications
- Expert-level C (Modern standards Legacy understanding).
- You likely have experience in Game Engine Architecture.
- Experience with High-Frequency Trading---environments where the "cost of abstraction" is measured in milliseconds.
Benefits
- Hybrid working model.
- Flexible working hours through trust-based working hours.
- At some locations a subsidized canteen and various free drinks.
- Modern office space with very good transport connections.
- Various employee discounts for activities and products.
- Employee events such as summer and winter parties, as well as workshops.
- Numerous training and development opportunities.
- Various health offers, such as sports and health courses.